interface ModLanguageProperties {
    language?: string;
}

Hierarchy (view full)

Properties

Properties

language?: string

It allows you to set the language for the widget. Each widget may have its own list of supported languages. If a language that is not supported is selected, the widget will not start and instead show a validation error. Therefore, it is important to verify beforehand if all intended languages are supported.

If a language is specified, the widget will not display the language selector in the header.

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